We are a small group of indie game developers out of Osaka, Japan. Officially founded in 2014 by Brian Jones and Chris Johnston. Our goal is to build and release as many amazing games as possible.
Years of experience working on distributed scalable systems, Japanese social games, and Unity3d games. Enjoy contributing to open source, specifically the relatively fresh Go language community.
Several years of practical utility industry programming. Has written a few basic game engines, and has shipped several personal Unity3d titles.